Rancang Bangun Game Edukasi Santri Quest Berbasis Unity 3D Sebagai Media Pembelajaran Interaktif Bagi Santri

  • Widya Safitri Universitas Ibrahimy
  • Farihin Lazim Universitas Ibrahimy
  • Firman Santoso Universitas Ibrahimy

Abstrak

The development of digital technology has significantly influenced various sectors,
including education. One form of technology utilization in education is the implementation
of educational games as interactive learning media. Educational games can improve
learning motivation by combining entertainment and educational elements into a single
platform. Salafiyah Syafiiyah Sukorejo Islamic Boarding School has various regulations
that must be understood by students. However, the delivery of these regulations is still
mostly conducted through conventional methods, making it less attractive for today's
digital generation. This study aims to design and develop a Unity 3D-based educational game called Santri
Quest as an interactive learning medium for students. The research method used is Research
and Development (R&D), while the system development method adopts Rapid Application
Development (RAD). The game was developed using Unity Engine and C# programming
language. In this game, players act as students who must overcome obstacles, avoid
hazards, and answer educational quizzes related to Islamic jurisprudence and science to
reach the Freedom Finish as the final objective.
The results show that the game has been successfully implemented with features such as
Loading Screen, Main Menu, Select Quiz, Select Hero, Hero Controller, hero characters,
monster characters, and quiz-based educational gameplay. Based on Black Box Testing, all
major features function according to system requirements. Santri Quest is expected to
become an attractive learning medium that enhances students’ understanding of
educational materials and boarding school regulations

Diterbitkan
2026-07-10