Perancangan dan Implementasi Virtual Tour Sebagai Media Promosi Inovatif Pada Fakultas Ilmu Komputer

  • Muhammad Adhe Nur Ichsan Universitas Esa Unggul
  • Malabay Universitas Esa Unggul
Keywords: Virtual Reality, Unity, Oculus Quest 2, Promotion, Virtual Tour

Abstract

Esa Unggul University has experienced a decline in the number of applicants for the Faculty of
Computer Science, particularly in the Information Technology and Information Systems programs.
To address this issue, a Virtual Tour application based on Virtual Reality (VR) was developed
using Unity and Oculus Quest 2 as a promotional tool. This application provides a deeper insight
into the campus facilities, enhancing prospective students' interest. The development method used
is the Multimedia Development Life Cycle (MDLC), encompassing planning, design, development,
testing, and implementation stages. Testing results indicate that this application is effective in
attracting new student interest. The Virtual Tour application has proven to be an innovative and
beneficial promotional tool for Esa Unggul University.

Published
2024-10-28